In fact, I started the reverse engineering because I wanted to know more about the secrets of this game. The work we did allowed us to turn loose intuition of into something precise that we can repeat and tweak. When you play the game you can feel some patterns emerging but it's really hard to identify the exact rules. In reverse engineering the original Master System game code, did you learn anything that is not immediately obvious when playing it normally?Ĭornut: The game is full of subtleties and secrets, so nothing is immediately obvious when playing it! For instance, every single monster of the game has their own setting for items drops. So it's really a simple case that we love the game and we think it still stands out and could reach new players today. One of my first bedroom projects 20 years ago was an attempt at making a new game based off Wonder Boy III. Cornut: I've been wanting to do something with the Wonder Boy series for a long time now.
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